Proceed and rename it to kingdoms, press return once you are finished. This will create a file named 'medieval2 - Copy' - now select\highlight this file and press F2, this will allow you to change the name of the file. Make a copy of the medieval2 application file: select\highlight the file, press Ctlr+C and then press Ctlr+V. In the new window click the 'Local Files' tab and then click 'Browse Local files'. Manual Method - use the 'Installer Method' below if you have doubts Locate the steam folder containing the game's executable: in your Steam game library right click Medieval II: Total War and select 'Properties' in the drop down menu.
Here is the step by step way how to do it: Using the Steam launcher option the old RTW command line style way ImplementationĪll of the above aren't really necessary unless the method described below doesn't work at all (it's a long story why that may happen and cannot be fixed), in fact a one time copy\rename action will make nearly every mod playable from it's desktop shortcut. Renaming the mod's folder to one of the original kingdom campaigns, eg crusadesĬreating new desktop short cuts via the launcher It would appear that three rather cumbersome methods are widely used to make mods Steam compatible: